Tumbleweed Player functions
Verbs.FreezePlayer
.FreezePlayer(); vpod Verbs
Use this function to prevent the player from moving by the following movement functions of the template.
See also: Verbs.UnfreezePlayer
Verbs.UnfreezePlayer
void Verbs.UnfreezePlayer();
Use this function to undo the FreezePlayer function and let the characters move again.
See also: Verbs.FreezePlayer
Verbs.SetPlayer
void SetPlayer(Character*ch);
Usage:
.SetPlayer(); cEgo
Similar to the AGS function Character.SetAsPlayer(). The difference is, that make the previous character clickable again, whereas the new character gets unclickable.
Verbs.EnterRoom
void EnterRoom(this Character*, int newRoom, int x, int y, eDirection dir, bool onWalkable);
Usage:
.EnterRoom(1,15,15,eDir_Left,true); cEgo
Similar to the AGS function Character.ChangeRoom. The difference is, that you can also define, it which direction the character should look. Using this function makes the character turn to the direction, mentioned above.